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<channel>
	<title>Josh Smith &#187; Games</title>
	<atom:link href="http://www.imjosh.com/category/games/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.imjosh.com</link>
	<description>Blogger, Teacher and Database Administrator writing about technology and more.</description>
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		<title>Why do publishers still flood the game market at Christmas?</title>
		<link>http://www.imjosh.com/2008/11/11/why-do-publishers-still-flood-the-game-market-at-christmas/</link>
		<comments>http://www.imjosh.com/2008/11/11/why-do-publishers-still-flood-the-game-market-at-christmas/#comments</comments>
		<pubDate>Wed, 12 Nov 2008 03:42:57 +0000</pubDate>
		<dc:creator>Josh</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Christmas]]></category>
		<category><![CDATA[demographic]]></category>
		<category><![CDATA[holiday]]></category>
		<category><![CDATA[publishers]]></category>
		<category><![CDATA[saving]]></category>
		<category><![CDATA[videogames]]></category>

		<guid isPermaLink="false">http://www.imjosh.com/?p=1111</guid>
		<description><![CDATA[I recently wrote an article for WalletPop.com about how to save money on video games this fall. It is especially pertinent because there are too many blockbuster titles to count releasing in the next month and a half. I understand why publishers used to feel the need to release close to the holidays; back when [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://flickr.com/photos/walterk29/334852000/"><img class="alignright size-full wp-image-1112" style="float: right;" title="gamegift" src="http://www.imjosh.com/wp-content/uploads/2008/11/gamegift.jpg" alt="" width="250" height="280" /></a>I recently wrote an article for <a href="http://www.walletpop.com/blog/2008/11/11/how-to-save-money-on-videogames-this-holiday-season/">WalletPop.com about how to save money on video games this fall.</a> It is especially pertinent because there are too many blockbuster titles to count releasing in the next month and a half. I understand why publishers used to feel the need to release close to the holidays; back when gamers were 15 years old and had a tiny bit of patience games made great gifts. However, now that the gaming age demographic is rising and people as a whole have forgotten what patience is the cramped release calendar makes less sense.</p>
<p>Honestly, most gamers I know purchase their own games on the release day and seldom ask for games as gifts no matter what the occasion since we all feel the need to beat the game before stumbling across the ending online. While I personally enjoy picking up some of the good games from the used rack in February, I know that I forget about at least one game that slipped out in the avalanche of games.</p>
<p>Unless your game&#8217;s target player is an 8 year old with mountains of patience and a long memory I see no reason to fight for the consumer&#8217;s dollar in November and leave the month of June barren in terms of new releases. For many developers releasing in November is akin to launching your indie movie the same day as Watchmen or The Dark Knight! In reality it isn&#8217;t a battle worth fighting.</p>
<p>I&#8217;ll be watching to see if this trend changes in the coming years; already Halo Wars slipped to an early 09 release which, I think will prove beneficial as more gamers will be in the market for a new game. What are your thoughts on the mountains of games released in November and early December? Do you like it or are you as overloaded as me?</p>
<p>Photo &#8211; <a href="http://flickr.com/photos/walterk29/334852000/">Kevin Walter &#8211; Flickr</a></p>
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		<item>
		<title>Wii Fit branded fitness supplies</title>
		<link>http://www.imjosh.com/2008/08/29/wii-fit-branded-fitness-supplies/</link>
		<comments>http://www.imjosh.com/2008/08/29/wii-fit-branded-fitness-supplies/#comments</comments>
		<pubDate>Sat, 30 Aug 2008 03:53:54 +0000</pubDate>
		<dc:creator>Josh</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[branding]]></category>
		<category><![CDATA[Towels]]></category>
		<category><![CDATA[Water Bottles]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[Wii Fit]]></category>

		<guid isPermaLink="false">http://www.imjosh.com/?p=1098</guid>
		<description><![CDATA[Tonite when I was at Bestbuy checking out the Acer Aspire One and picking up Madden 09 for the 360 I saw a few shelves of Wii Fitness material which cracked me up. In case you need to fill Nintendo&#8217;s coffers even more you can pick up Wii branded water bottles. Or you can go [...]]]></description>
			<content:encoded><![CDATA[<p>Tonite when I was at Bestbuy checking out the Acer Aspire One and picking up Madden 09 for the 360 I saw a few shelves of Wii Fitness material which cracked me up.</p>
<p>In case you need to fill Nintendo&#8217;s coffers even more you can pick up Wii branded water bottles.</p>
<p><a title="Wii Fit Sports Bottles by imjoshdotcom, on Flickr" href="http://www.flickr.com/photos/imjosh/2810413602/"><img src="http://farm4.static.flickr.com/3190/2810413602_cd6ff9261e.jpg" alt="Wii Fit Sports Bottles" width="500" height="375" /></a></p>
<p>Or you can go for Wii Fit branded towels.</p>
<p><a title="Wii branded towels by imjoshdotcom, on Flickr" href="http://www.flickr.com/photos/imjosh/2809566323/"><img src="http://farm4.static.flickr.com/3172/2809566323_c83ff207b2.jpg" alt="Wii branded towels" width="500" height="375" /></a></p>
<p>They had a few other Wii Fit fitness items but these two were the funniest to me since you could easily use any other Water bottle or towel. I think these are aimed at those who don&#8217;t have a Wii and still want to feel special in public!</p>
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		<item>
		<title>Bungie announces the next Halo Novel by Tobias Buckell!</title>
		<link>http://www.imjosh.com/2008/06/16/bungie-announces-the-next-halo-novel-by-tobias-buckell/</link>
		<comments>http://www.imjosh.com/2008/06/16/bungie-announces-the-next-halo-novel-by-tobias-buckell/#comments</comments>
		<pubDate>Tue, 17 Jun 2008 00:11:41 +0000</pubDate>
		<dc:creator>Josh</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[books]]></category>
		<category><![CDATA[bungie.net]]></category>
		<category><![CDATA[grey team]]></category>
		<category><![CDATA[Halo]]></category>
		<category><![CDATA[The Cole Project]]></category>
		<category><![CDATA[tobias buckell]]></category>

		<guid isPermaLink="false">http://www.imjosh.com/?p=1080</guid>
		<description><![CDATA[I&#8217;m stoked to share this, though obviously not as stoked as my friend Toby, who was just announced by way of the Bungie.net blog to be writing the next halo novel. The novel is due out this fall and is called Halo; The Cole Protocol. Details on the novel are sparse right now, but you [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;m stoked to share this, though obviously not as stoked as my friend Toby, <a href="http://www.bungie.net/News/content.aspx?type=topnews&amp;cid=14284">who was just announced by way of the Bungie.net blog to be writing the next halo novel.</a> The novel is due out this fall and is called <em>Halo; The Cole Protocol</em>. Details on the novel are sparse right now, but you can check out a little bit of information from Bungie.net.</p>
<blockquote><p>Halo: The Cole Protocol will be the sixth novel set in the Halo Universe. Tobias S. Buckell, author of Crystal Rain and Ragamuffin will pen the novel, which reveals the location of the Spartan Gray Team and “takes readers into an unexplored conflict of the Human-Covenant War where unlikely alliances are formed and shattered…”</p></blockquote>
<p>If you are new to Tobias Buckell you should check out this post on his website, <a href="http://www.tobiasbuckell.com/2008/06/16/halo-the-cole-protocol-and-welcome-to-all-you-new-readers/">tobiasbuckell.com, where he introduces his past work, background and shares some of his fiction for free.</a></p>
<p>Hmm something tells me the next time we hop on Halo we better be ready for a little more trashtalk. I can hear all the gmaers full of piss an vinegar ready to claim they beat the author of the next Halo novel.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Zero Punctuation takes on Oblivion</title>
		<link>http://www.imjosh.com/2008/06/08/zero-punctuation-takes-on-oblivion/</link>
		<comments>http://www.imjosh.com/2008/06/08/zero-punctuation-takes-on-oblivion/#comments</comments>
		<pubDate>Sun, 08 Jun 2008 19:15:27 +0000</pubDate>
		<dc:creator>Josh</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Humor]]></category>
		<category><![CDATA[Oblivion]]></category>
		<category><![CDATA[sarcasm]]></category>
		<category><![CDATA[yahtzee]]></category>
		<category><![CDATA[zero Punctuation]]></category>

		<guid isPermaLink="false">http://www.imjosh.com/?p=1074</guid>
		<description><![CDATA[My favorite video game skewer-er take on Oblivion and 2/3 the way through will make you spit whatever beverage you happen to be drinking out through your nose! You have been warned, enjoy the video below. As always with Yahtzee, not for the faint of heart or those listening in a cubicle. Funny, especially when [...]]]></description>
			<content:encoded><![CDATA[<p>My favorite video game skewer-er take on Oblivion and 2/3 the way through will make you spit whatever beverage you happen to be drinking out through your nose! You have been warned, enjoy the video below. As always with Yahtzee, not for the faint of heart or those listening in a cubicle.</p>
<p><code><embed src="http://www.escapistmagazine.com/global/media/movies/player/FlowPlayerDark.swf" allowfullscreen="true" allowscriptaccess="always" quality="high" bgcolor="#333333" type="application/x-shockwave-flash" pluginspage="http://www.adobe.com/go/getflashplayer" flashvars="config={&quot;playList&quot;:[ { &#039;url&#039;:75,&#039;linkUrl&#039;:&#039;http://www.escapistmagazine.com/videos/view/zero-punctuation/75-Oblivion&#039;,&#039;linkWindow&#039;:&#039;_top&#039;,&#039;name&#039;:&#039;Oblivion&#039; } ],&quot;splashImageFile&quot;:&#039;http://www.escapistmagazine.com/global/castfire/splash/75.jpg&#039;,&quot;showVolumeSlider&quot;:true,&quot;initialScale&quot;:&#039;fit&#039;,&quot;loop&quot;:false,&quot;autoPlay&quot;:false,&quot;autoBuffering&quot;:false,&quot;usePlayOverlay&quot;:false,&quot;autoRewind&quot;:true,&quot;bufferLength&quot;:15,&quot;menuItems&quot;:[false,false,false,false,true,true]}&amp;" height="328" width="400"></embed></code></p>
<p>Funny, especially when you consider to play Oblivion you need a book almost as thick as War &#038; Peace to get anything done!</p>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Niko and Vlad appear on SNL</title>
		<link>http://www.imjosh.com/2008/05/11/niko-and-vlad-appear-on-snl/</link>
		<comments>http://www.imjosh.com/2008/05/11/niko-and-vlad-appear-on-snl/#comments</comments>
		<pubDate>Sun, 11 May 2008 20:29:13 +0000</pubDate>
		<dc:creator>Josh</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Humor]]></category>
		<category><![CDATA[Grand Theft Auto]]></category>
		<category><![CDATA[GTA IV]]></category>
		<category><![CDATA[Liberty City]]></category>
		<category><![CDATA[Niko]]></category>
		<category><![CDATA[Saturday Night Live]]></category>
		<category><![CDATA[SNL]]></category>
		<category><![CDATA[Vlad]]></category>

		<guid isPermaLink="false">http://www.imjosh.com/2008/05/11/niko-and-vlad-appear-on-snl/</guid>
		<description><![CDATA[Tobias Buckell tipped me off on this humorous skit in which Niko and Vlad, characters from GTA IV, vent about the perception of rough and tumble Liberty City. This skit cracks me up, maybe I should start watching SNL again&#8230;]]></description>
			<content:encoded><![CDATA[<a href="http://www.imjosh.com/2008/05/11/niko-and-vlad-appear-on-snl/"><em>Click here to view the embedded video.</em></a>
<p><a href="http://www.tobiasbuckell.com">Tobias Buckell</a> tipped me off on this humorous skit in which Niko and Vlad, characters from GTA IV, vent about the perception of rough and tumble Liberty City. This skit cracks me up, maybe I should start watching SNL again&#8230;</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>New Halo 3 Legendary Map Vidoc</title>
		<link>http://www.imjosh.com/2008/04/09/new-halo-3-legendary-map-vidoc/</link>
		<comments>http://www.imjosh.com/2008/04/09/new-halo-3-legendary-map-vidoc/#comments</comments>
		<pubDate>Thu, 10 Apr 2008 00:05:50 +0000</pubDate>
		<dc:creator>Josh</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Bungie]]></category>
		<category><![CDATA[Halo]]></category>
		<category><![CDATA[legendary]]></category>
		<category><![CDATA[Maps]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://www.imjosh.com/2008/04/09/new-halo-3-legendary-map-vidoc/</guid>
		<description><![CDATA[Bungie released a new video which should provide some more insight into the maps and features which are part of the Legendary Map pack. The new map pack will be available on April 15th for 800 MS points.]]></description>
			<content:encoded><![CDATA[<p><code><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000"  codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="480" height="392"><param name="allowScriptAccess" value="sameDomain" /><param name="allowFullScreen" value="true" /><param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=32669"/><param name="quality" value="high" /><embed src="http://www.gametrailers.com/remote_wrap.php?mid=32669" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="480" height="392"></embed></object></code></p>
<p>Bungie released a new video which should provide some more insight into the maps and features which are part of the Legendary Map pack.  The new map pack will be available on April 15th for 800 MS points.</p>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Unlock All Songs in Rock Band on the Xbox 360</title>
		<link>http://www.imjosh.com/2008/03/24/unlock-all-songs-in-rock-band-on-the-xbox-360/</link>
		<comments>http://www.imjosh.com/2008/03/24/unlock-all-songs-in-rock-band-on-the-xbox-360/#comments</comments>
		<pubDate>Mon, 24 Mar 2008 22:58:42 +0000</pubDate>
		<dc:creator>Josh</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Blue]]></category>
		<category><![CDATA[Code]]></category>
		<category><![CDATA[Party Mode]]></category>
		<category><![CDATA[Red]]></category>
		<category><![CDATA[Rock Band]]></category>
		<category><![CDATA[Songs]]></category>
		<category><![CDATA[Timmy 2000]]></category>
		<category><![CDATA[Unlock]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Yellow]]></category>

		<guid isPermaLink="false">http://www.imjosh.com/2008/03/24/unlock-all-songs-in-rock-band-on-the-xbox-360/</guid>
		<description><![CDATA[If you are having a party or just feel the need to rock out to Tim-may in Rock Band without beating the game you can use the following code on the title screen, where it says &#8220;Press Start&#8221;. Press the following buttons in order: Red, Yellow, Blue, Red, Red, Blue, Blue, Red, Yellow, Blue If [...]]]></description>
			<content:encoded><![CDATA[<p>If you are having a party or just feel the need to rock out to <a href="http://en.wikipedia.org/wiki/Timmy_2000" target="_blank">Tim-may</a> in Rock Band without beating the game you can use the following code on the title screen, where it says &#8220;Press Start&#8221;.</p>
<p>Press the following buttons in order:</p>
<p><em>Red, Yellow, Blue, Red, Red, Blue, Blue, Red, Yellow, Blue</em></p>
<p>If you enter it correctly you&#8217;ll get a confirmation that no progress will be saved and all songs are unlocked.  You do need to enter it rather quickly so it may take a few tries.</p>
<p>Via <a href="http://www.gamertagradio.com/vbportal/forums/showthread.php?t=5892" target="_blank">Gamertag radio</a></p>
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		<slash:comments>3</slash:comments>
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		<title>Fun Guitar Hero Flash Game</title>
		<link>http://www.imjosh.com/2008/03/15/fun-guitar-hero-flash-game/</link>
		<comments>http://www.imjosh.com/2008/03/15/fun-guitar-hero-flash-game/#comments</comments>
		<pubDate>Sat, 15 Mar 2008 16:43:57 +0000</pubDate>
		<dc:creator>Josh</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Flash Game]]></category>
		<category><![CDATA[fun]]></category>
		<category><![CDATA[Game]]></category>
		<category><![CDATA[Guitar]]></category>
		<category><![CDATA[Guitar Hero]]></category>
		<category><![CDATA[Guitar Masters]]></category>
		<category><![CDATA[Guitar Simulation]]></category>
		<category><![CDATA[Tenacious D]]></category>

		<guid isPermaLink="false">http://www.imjosh.com/2008/03/15/fun-guitar-hero-flash-game/</guid>
		<description><![CDATA[This morning while avoiding a paper for school I found this fun Guitar Hero flash game.  The game is called Guitar Masters and provides a quick and fun implementation of Guitar/Rockstar Similuation.  You play by using the keys on your keyboard all of which are picked up very well without any noticable lag.  the game [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center"><img src="http://www.imjosh.com/wp-content/uploads/2008/03/guitarmaster.jpg" alt="Guitar Masters - Guitar Hero Flash Game" /></p>
<p>This morning while avoiding a paper for school I found this fun Guitar Hero flash game.  The game is called Guitar Masters and provides a quick and fun implementation of Guitar/Rockstar Similuation.  You play by using the keys on your keyboard all of which are picked up very well without any noticable lag.  the game features shorter songs than you would experience in Guitar Hero for consoles and has no vocals but as a guitar simulation it is spot on, well as spot on as you can get with a keyboard.</p>
<p>Check out <a href="http://www.addictinggames.com/guitarmasters.html" target="_blank">Guitar Masters &#8211; Flash Guitar Game</a></p>
<p>Previously &#8211; <a href="http://www.imjosh.com/2006/11/29/tenacious-d-guitar-hero-flash-game/">Tenacious D Guitar Hero Flash Game</a></p>
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		<slash:comments>4</slash:comments>
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		<title>DMM, Euphoria and Havok to Power Next Gen Indiana Jones</title>
		<link>http://www.imjosh.com/2008/02/04/dmm-euphoria-and-havok-to-power-next-gen-indiana-jones/</link>
		<comments>http://www.imjosh.com/2008/02/04/dmm-euphoria-and-havok-to-power-next-gen-indiana-jones/#comments</comments>
		<pubDate>Mon, 04 Feb 2008 12:29:52 +0000</pubDate>
		<dc:creator>Josh</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[DMM]]></category>
		<category><![CDATA[Euphoria]]></category>
		<category><![CDATA[Force Unleashed]]></category>
		<category><![CDATA[Havok]]></category>
		<category><![CDATA[Indiana Jones]]></category>
		<category><![CDATA[Indy]]></category>
		<category><![CDATA[Next Gen]]></category>
		<category><![CDATA[Star Wars]]></category>

		<guid isPermaLink="false">http://www.imjosh.com/?p=949</guid>
		<description><![CDATA[Game Informer Last week I covered the trio of engines which will make Star Wars: Force Unleashed at the very least a beautiful and interactive environment.  This month&#8217;s Game Informer magazine featured an exciting sidenote regarding Indiana Jones for the next gen consoles.  The game is produced by LucasArts and will be making use of [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center"><img src="http://www.imjosh.com/wp-content/uploads/2008/02/indiana-jones.jpg" alt="Indiana Jones Next Gen" /></p>
<p style="text-align: center"><em>Game Informer</em></p>
<p>Last week I covered the <a href="http://www.imjosh.com/?p=933">trio of engines which will make Star Wars: Force Unleashed</a> at the very least a beautiful and interactive environment.  This month&#8217;s Game Informer magazine featured an exciting sidenote regarding Indiana Jones for the next gen consoles.  The game is produced by LucasArts and will be making use of Havok, DMM and Euphoria to provide immersion and interactivity to Indy&#8217;s next adventure.</p>
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		<slash:comments>1</slash:comments>
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		<item>
		<title>Star Wars Force Unleashed, Reason Enough to Invent a Time Machine</title>
		<link>http://www.imjosh.com/2008/01/27/star-wars-force-unleashed-reason-enough-to-invent-a-time-machine/</link>
		<comments>http://www.imjosh.com/2008/01/27/star-wars-force-unleashed-reason-enough-to-invent-a-time-machine/#comments</comments>
		<pubDate>Sun, 27 Jan 2008 18:24:52 +0000</pubDate>
		<dc:creator>Josh</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[DMM]]></category>
		<category><![CDATA[Euphoria]]></category>
		<category><![CDATA[Force Unleashed]]></category>
		<category><![CDATA[Havok]]></category>
		<category><![CDATA[Star Wars]]></category>
		<category><![CDATA[Summer 08]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://www.imjosh.com/?p=933</guid>
		<description><![CDATA[I just watched this clip on Gametrailers.com of the upcoming Star Wars Force unleashed which is due out later this summer. Truthfully I haven&#8217;t gotten into many of the recent Star Wars games but Force Unleashed has me longing for a means of moving through the time space continuum in order to enjoy the menage [...]]]></description>
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I just watched this clip on <a href="http://www.gametrailers.com/player/29964.html">Gametrailers.com</a> of the upcoming Star Wars Force unleashed which is due out later this summer.  Truthfully I haven&#8217;t gotten into many of the recent Star Wars games but Force Unleashed has me longing for a means of moving through the time space continuum in order to enjoy the menage trois of game engines that makes up this incarnation of the Star Wars engine.  The Force Unleashed makes use of the Havok physics engine, Euphoria which provides AI which utilizes second nature when your enemies are attacked and DMM which lets in game objects interact based on the molecular matter which makes up said item.  These three engines all interact to immerse the player into the universe.  The gameplay video above provides some stunning examples of these engines interacting.</p>
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